It is a good alternative if you are having troubles like me on X360CE, I will keep it using until I can solve my problem. Also if you open the program you can't close it (well you can with task manager but it's like skype you know what I mean) I searched online and I found a program called JoyToKey that basically transforms any control input to a keyboard input, it's a good alternative but it has it problems, one of them is that, because every game has different keyboard inputs you have to create different layouts of your controller (also you can change your keyboard controls on every game so every game has the same inputs). If some one can help me I will appreciate it. If in doubt, try 32-bit first, then try 64-bit if it doesn’t work. You will need x360ce.zip if you are playing a 32-bit game and x360ce64.exe if it is 64-bit.
I would recommend x360ce 3.X over 4.X as it has bindings for most controllers, and 4.X can duplicate the controller indexes. changing the name of the file (from "xinput1_3.dll" to "xinput9_1_0.dll") Download x360ce 3.X from the GitHub releases. reinstalling X360CE (both the 32 and 64 bit version) Ive been doing everything possible: Using the 64 bit version of x360ce, generating all 64 bit xinput files with many different hook combinations, reinstalling the game, and even tried disabling. However, when I open any game, it simply does not work in game. For the last 3 hours ive been trying to make x360ce work with this game, to no avail. The controller is recognized perfectly fine by x360ce and all buttons are mapped properly and are detected. My adapter has already a PC mode so I didn't have to download or change any driver for the adapter, then I installed X360CE because most of the games don't support the GC controller, I downloaded the 32bit and 64bit version of X360CE and configured my control, everything went ok I just changed some settings for the triggers and the analog sticks, I copied the files into celeste and opened the game, everything went ok, the controller worked perfectly, then I copied the files into dead cells and the messenger, but it dind't work in any of those games, I searched in the forums and saw that ticking the "64-bit v1.4" and "64-bit v9.1" boxes in the "XInput Files" could solve my problem, I did that (or at least I think I did) and nothing happened, after that I opened celeste again but now the game didn't recognice any control. x360ce not working, 'enable controller mode' still greyed out. that are better with a controller and cause I really like the GC controller. Not many people seem to use this, and the only tutorial I used was by Widgeon on YouTube ( How to use a USB Steering Wheel on Roblox - YouTube) however for myself and a few others this doesn’t seem to be the case anymore.ĭoes anyone have any similar situations, suggestions, or ways around this? I’m not sure if this is because of the advent of the new anti-cheat.So I just bought a GameCube adapter because I wanted to play some of my games like dead cells, celeste, the messenger, etc. I’ve tried many solutions that I could think of such as different versions of the software but it still won’t work as intended. By doing this I’ve managed to use fully manual transmissions using H-shifters, and it’s a lot of fun - however since (I’m assuming) the last update it hasn’t been detecting x360ce’s output (mapped wheel as controller) so I’m under the impression it’s been blocked or stopped by a recent client update. I’m not sure if anyone else has ever done this before, or if I’m in the right category, but for the past 2 or so years I’d say I’ve been using my Logitech steering wheels on Roblox through a controller emulator (making the client think I’m using a controller since there isn’t native support).